About



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Derrick Lor

Website Manager. Unity Programmer.

Derrick_Lor@student.uml.edu

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Greg Kaplowitz

Microsoft Teams Project Manager.

Gregory_Kaplowitz@student.uml.edu

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Nicholas Miceli

Document Analyzer. Requirements Supervisor.

Nicholas_Miceli@student.uml.edu

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Wyatt LaRose

Unity Programmer. Diagram Creator.

Wyatt_LaRose@student.uml.edu

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Alberto Chavez

Unity Programmer. Game Tester.

Alberto_Chavez@student.uml.edu

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Use Case Diagram. Actors and Cases

Display the interactions of our player on the system we have created. Player can start the game loop, quit game, and read the about page.

use-case diagram

Class Diagram. Types and Interactions.

Displays all the objects and classes of our game. See all the public and private member functions. All the data types associated with each class.

class diagram

Sequence Diagram. Timelines.

Show all the possible sequences and timelines that can result from the start of the game. Show the main loop for the questions and answering, as well as correct and incorrect answers.

sequence diagram

And lastly, State Diagram. Gameplay and Design.

See how the game starts, ends, loops, wins, and loses.

state diagram