A dungeon-crawler base educational video game that allows for players to choose their own path. A tailor made game that helps young children to strengthen their own understanding and learn something different along the way. Multiple genres for each individual. Replayable scenes for endless fun.
Using the requirements definition that your team previously created for the client, you will now write a software requirements specification (SRS). Whereas the requirements definition describes the problem from the client’s view, the SRS describes the technical requirements needed by the developers who are working on the project. This specification should be written in terms of the objects or events that can be sensed or detected by your system.
Link to SRSv1Click here for the presentation slides for our edutainment game, Dungeon Quest.
Link to presentation slideshowVersion 1 of our Dungeon Quest game. Extract the files from the .zip file. Run the Project Dungeon Game.exe to run the game.
Zip of Prototype v1 game filesD. Thakore and S. Biswas, “Routing with Persistent Link Modeling in Intermittently Connected Wireless Networks,” Proceedings of IEEE Military Communication, Atlantic City, October 2005.
G. Kaplowitz, N. Miceli, D. Lor, W. LaRose, A. Chavez, “Dungeon Quest” (2021).
H. Nguyen, “How to Use Gameplay to Enhance Classroom Learning,” Edutopia.org, March 2021.
Massachusetts Department of Elementary and Secondary Education. (2017). “Massachusetts English Language Arts and Literacy Curriculum Framework — 2017”.
LinkMassachusetts Department of Elementary and Secondary Education. (2018). “Massachusetts History and Social Science Framework Curriculum Framework — 2018”.
LinkMassachusetts Department of Elementary and Secondary Education. (2017). “Massachusetts Mathematics Curriculum Framework — 2017”.
LinkSquire, Kurt. "Video games in education." Int. J. Intell. Games & Simulation 2.1 (2003): 49-62.
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